One thought on “Unseen Reality”

  1. # Mandelbulber settings file
    # version 2.17
    # only modified parameters
    [main_parameters]
    ambient_occlusion 0,6;
    ambient_occlusion_enabled true;
    aux_light_intensity_1 0,0001419080473833372;
    aux_light_position_1 1,286112945969961 -0,1995905463269677 -0,006507720854451844;
    basic_fog_color b900 b800 a300;
    basic_fog_visibility 1,750513315200806;
    brightness 0,9;
    camera 31,08990670385719 -75,98314550432541 39,78728169879209;
    camera_distance_to_target 91,2307430889668;
    camera_rotation 22,25282993021714 -25,85639423410649 8,608504369770282;
    camera_top -0,02476039419950071 0,4557723016970537 0,889751949638131;
    contrast 1,1;
    DE_factor 0,25;
    detail_level 1,125703564727955;
    DOF_blur_opacity 8;
    DOF_focus 1,489136695861816;
    DOF_MC_global_illumination true;
    DOF_radius 20;
    fake_lights_color 2b00 a200 e100;
    fake_lights_orbit_trap 2 1,6 0;
    fake_lights_visibility_size 1,5;
    file_background /home/place/some-map/here/73.jpg;
    file_lightmap /home/home/place/some-map/here/73.jpg;
    flight_last_to_render 0;
    fog_color_1 8300 8300 8300;
    fog_color_2 4e00 7800 9300;
    fog_color_3 e700 e600 d500;
    formula_1 73;
    formula_material_id 2;
    fov 0,4;
    fractal_constant_factor 1,1 1,4 1;
    gamma 0,8;
    glow_enabled false;
    hdr true;
    image_height 533;
    image_proportion 4;
    image_width 947;
    julia_c -0,1212444444444444 -0,2038550961850015 -0,025;
    julia_mode true;
    keyframe_last_to_render 0;
    main_light_alpha -30,16;
    main_light_beta 13,6;
    main_light_colour f500 f100 c100;
    main_light_intensity 0,7;
    mat1_coloring_palette_size 4;
    mat1_fractal_coloring_extra_color_enabled_false true;
    mat1_fractal_coloring_iter_group_enabled_false true;
    mat1_fractal_coloring_iter_scale 0,3;
    mat1_fractal_coloring_iter_scale_enabled_false true;
    mat1_is_defined true;
    mat1_surface_color_palette fd6029 698403 fff59c f5bd22;
    mat2_coloring_palette_offset 0,04;
    mat2_coloring_palette_size 3;
    mat2_coloring_random_seed 793634;
    mat2_coloring_saturation 4;
    mat2_coloring_speed 4;
    mat2_fractal_coloring_add_enabled_false true;
    mat2_fractal_coloring_aux_color_false true;
    mat2_fractal_coloring_extra_color_enabled_false true;
    mat2_fractal_coloring_ic_rad_weight 2,6;
    mat2_fractal_coloring_iter_scale 1,2;
    mat2_fractal_coloring_line_direction 8 0 0 0;
    mat2_fractal_coloring_orbit_trap_weight 0,5;
    mat2_fractal_coloring_xyz_div_1e13_false true;
    mat2_fractal_coloring_xyz_fabs_enabled_false true;
    mat2_fractal_coloring_xyz_x_sqrd_enabled_false true;
    mat2_fractal_coloring_xyz_y_sqrd_enabled_false true;
    mat2_fractal_coloring_xyz_z_sqrd_enabled_false true;
    mat2_fractal_coloring_xyzC_111 0,4 3,3 0,2;
    mat2_iridescence_intensity 0,5;
    mat2_is_defined true;
    mat2_name g;
    mat2_reflections_color_thesame true;
    mat2_specular 1,25;
    mat2_specular_color f000 f300 b600;
    mat2_specular_metallic 2,08;
    mat2_specular_metallic_width 0,25;
    mat2_specular_width 0,06;
    mat2_surface_color_palette 00f1ff ff0018 ffff00;
    MC_soft_shadows_enable true;
    N 125;
    random_lights_distribution_center 1,396368229327915 -0,5290859670420215 0,01499215719320163;
    random_lights_distribution_radius 0,4688224792480469;
    random_lights_max_distance_from_fractal 0,09376449584960939;
    random_lights_random_seed 1235;
    saturation 0,7;
    view_distance_max 208,2654370142921;
    volumetric_fog_colour_1_distance 0,07283915048878639;
    volumetric_fog_colour_2_distance 0,1456783009775728;
    volumetric_fog_density 0,125;
    volumetric_fog_distance_factor 0,1456783009775728;
    [fractal_1]
    mandelbox_scale 1,13;
    mandelbox_vary_scale_vary 0,1;
    transf_addition_constant_111 0,7 1 1;
    transf_minimum_radius_05 0,005;
    transf_rotation -3 14 -10;
    transf_scale_1 1,2;

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