
Some fractal Asurf shapes done some time ago.
Mandelbulber 2.34. Amazing Surf – M3D formula. OpenCL MC render.

The World of 3D Fractal Art


A tweak of previous work Recursive Processing in wich I added T>Mandalay Fold V2 as transform. Orbit trap lights only. No materials or textures. Monte Carlo (MC) render with Global Illumination (GI). Non AI.

Experimental classic combo with Mandelbox Fast and Abox – Mod 1. Mandelbulber 2.33.
Followed my own guide for inexpensive volumetric rays: https://www.youtube.com/watch?v=ZUhpVLQfJsY

Rework of previous post Surface with bonus DB sphere.
Mandelbulber 2.34. Amazing Surf-M3D. MC GI.