Fractal digital artwork produced with Mandelbulber2 2.15
KaleidoscopicIFS formula. OpenCL render.
Using displacement mapping for the grass. You can produce these maps in Gimp or other easily with filter->noise, add difference clouds for later adjusting it to your scene in Mandelbulber2.
All images belong to batjorge.com. Some rights reserved. This work is licensed under a http://creativecommons.org/licenses/by-nc-nd/3.0/
# Mandelbulber settings file
# version 2.15
# only modified parameters
[main_parameters]
ambient_occlusion_enabled true;
ambient_occlusion_mode 1;
camera 1,309668197788472 -4,458708535988171 1,683948789321611;
camera_distance_to_target 4,936125512053113;
camera_rotation 18,34557067084663 -5,610235842122074 0;
camera_top -0,03076993328180751 0,09279205051783351 0,9952099509985463;
contrast 1,3;
DE_factor 0,5;
detail_level 0,5;
DOF_MC_global_illumination true;
DOF_monte_carlo true;
file_background /home/Mandelbulb3Dv199/M3Maps/73.jpg;
file_lightmap /usr/share/mandelbulber2/textures/lightmap2.jpg;
flight_last_to_render 0;
fog_color_1 6500 7500 3f00;
fog_color_2 3300 7900 e200;
fog_color_3 e600 e300 d000;
formula_1 10;
formula_material_id 2;
fractal_rotation 0 90 0;
gamma 0,8;
glow_color_1 c100 a300 a700;
glow_color_2 e600 e300 d000;
glow_intensity 6,4;
hdr true;
image_height 1200;
image_width 1600;
keyframe_last_to_render 0;
mat1_displacement_texture_height 0,24;
mat1_file_displacement_texture /home/Mandelbulb3Dv199/M3Maps/195.png;
mat1_is_defined true;
mat1_metallic false;
mat1_name red plastic;
mat1_specular 0,3;
mat1_specular_color bc00 ff00 de00;
mat1_specular_width 1;
mat1_surface_color 5500 5500 0000;
mat1_texture_scale 6 5 5;
mat1_use_colors_from_palette false;
mat1_use_displacement_texture true;
mat2_coloring_palette_offset 1,53;
mat2_coloring_random_seed 96035;
mat2_fractal_coloring_extra_color_options_false true;
mat2_fractal_coloring_orbit_trap_scale1 0,3;
mat2_fractal_coloring_rad_div_de_scale1 2,7;
mat2_fresnel_reflectance true;
mat2_is_defined true;
mat2_reflectance 0,6;
mat2_specular 1,25;
mat2_surface_color_palette 141703 92273b 8e0e1d ee5b29 aea165 ffffe0 878c00 9a7cec 35467d 67d7b0;
mat2_transparency_index_of_refraction 1,33;
mat3_fresnel_reflectance true;
mat3_is_defined true;
mat3_reflectance 0,8;
mat3_specular_metallic 8;
mat3_surface_color 1400 1400 1400;
mat3_transparency_index_of_refraction 5;
mat3_use_colors_from_palette false;
MC_soft_shadows_enable true;
primitive_plane_1_enabled true;
primitive_plane_1_position -0,6 0 0;
primitive_plane_1_rotation 0 10,62 -17,54;
primitive_sphere_1_enabled true;
primitive_sphere_1_material_id 3;
primitive_sphere_1_position -1,430320793801297 -1,212229451789521 0,216113373336202;
primitive_sphere_1_radius 0,3;
primitive_water_1_wave_from_objects_enable true;
raytraced_reflections true;
saturation 0,9;
target -0,2365229384960734 0,2040980003253077 1,201389730004501;
textured_background true;
textured_background_map_type 2;
view_distance_max 13,3626188464669;
volumetric_fog_colour_1_distance 0,6515816573158976;
volumetric_fog_colour_2_distance 1,303163314631795;
volumetric_fog_distance_factor 1,303163314631795;
volumetric_fog_enabled true;
[fractal_1]
IFS_abs_x true;
IFS_abs_y true;
IFS_abs_z true;
IFS_direction_0 1 0,4 -0,1;
IFS_direction_2 1 0 -0,1;
IFS_direction_5 1 -1 0;
IFS_direction_6 1 0 -1;
IFS_direction_7 0 1 -1;
IFS_distance_0 0,4;
IFS_distance_1 -0,3;
IFS_distance_2 0,1;
IFS_enabled_0 true;
IFS_enabled_1 true;
IFS_enabled_2 true;
IFS_enabled_5 true;
IFS_enabled_6 true;
IFS_enabled_7 true;
IFS_intensity_0 0;
IFS_intensity_1 1,1;
IFS_offset 2 -0,8 0;
IFS_rotation 5 -7 25;
IFS_rotation_enabled true;
IFS_rotations_0 35 -75,77 -1,47;
IFS_rotations_1 115 7 0;
IFS_rotations_2 -17,35 -10 0;
IFS_scale 1,3;