Two images from the same scene. In order to add the sphere, I had to redo all the floor, which is done with two Heightmaps. Mandelbulb 3D. JosKn-KleinIFS, HeightMapIFS, HeightMapIFS.
Two unrelated sets, using Mandelbox Fast with Mandalay Box V2 and Menger – Pwr2 Polynomial respectively. Mandelbulber 2.31. MC render.
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