Last of three of some previous series posted here as Sintetika-AC-1 and Sintetika-AC-2.
Mandelbulber.
One thought on “Sintetika-AC-0”
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The World of 3D Fractal Art
Last of three of some previous series posted here as Sintetika-AC-1 and Sintetika-AC-2.
Mandelbulber.
Comments are closed.
# Mandelbulber settings file
# version 2.26
# only modified parameters
[main_parameters]
ambient_occlusion_enabled true;
ambient_occlusion_mode 1;
background_3_colors_enable false;
background_color_1 1600 1600 1600;
camera -1,01906384405574 27,7069531727506 -1,46680212793429;
camera_distance_to_target 28,6144872410951;
camera_rotation 179,922199049766 1,85759182981277 7,48936344337201;
camera_top -0,130298374255365 0,0323158403076283 0,990948041085718;
DE_factor 0,4;
DOF_blur_opacity 6;
DOF_enabled true;
DOF_focus 28,7933959960938;
DOF_max_radius 300;
DOF_MC_global_illumination true;
DOF_monte_carlo true;
DOF_radius 12;
file_lightmap /home/jorge/Documentos/Lightmap-2.png;
fill_light_color 0f00 0f00 0f00;
formula_1 217;
formula_2 1603;
formula_3 1601;
fov 11,2829737489128;
fractal_rotation 180 0 90;
glow_enabled false;
hybrid_fractal_enable true;
keyframe_last_to_render 0;
light1_color f400 ea00 ef00;
light1_is_defined true;
light1_rotation 68,08 32,34 0;
mat1_coloring_palette_offset 0,03;
mat1_fractal_coloring_aux_color_scale1 0,5;
mat1_fractal_coloring_extra_color_enabled_false true;
mat1_fractal_coloring_extra_color_options_false true;
mat1_fractal_coloring_initial_color_value 0,4;
mat1_fractal_coloring_orbit_trap_scale1 8;
mat1_fractal_coloring_rad_div_de_scale1 2;
mat1_fractal_coloring_xyz_000 1,3 1 1,1;
mat1_fractal_coloring_xyz_bias_enabled_false true;
mat1_fresnel_reflectance true;
mat1_is_defined true;
mat1_reflectance 1;
mat1_specular 6;
mat1_specular_color da00 cb00 c200;
mat1_specular_metallic 3;
mat1_specular_metallic_width 1,5;
mat1_surface_color 8600 7c00 7600;
mat1_surface_color_gradient 0 029fd6 2026 0241d5 3416 e5f4fb 7500 b8c2ce;
mat1_transparency_index_of_refraction 5;
MC_denoiser_enable true;
MC_denoiser_strength 0;
raytraced_reflections true;
reflections_max 1;
target -1,05789853148969 -0,892470284627707 -0,539251674638603;
use_default_bailout false;
view_distance_max 45,1916054500158;
[fractal_1]
transf_addition_constant_0777 0,62 0,7 0,9;
transf_addition_constantA_000 0 0 0,01;
transf_addition_constantP_000 0 0,6 -0,2;
transf_function_enabledA_false true;
transf_function_enabledAx_false true;
transf_function_enabledBx_false true;
transf_minimum_radius_05 0,7;
transf_offset_000 1,5 1,3 -0,1;
transf_offset_1 1,8;
transf_offsetA_000 1 1 1,1;
transf_offsetA_1 0,4;
transf_scaleA_1 0,7;
transf_scaleG_1 0,1;
transf_sphere_inversion_enabled_false true;
[fractal_2]
transf_offset_0005 0,02;
transf_rotation 73,577813 -33,388514 0;
transf_rotation_enabled true;
transf_scale_1 0,2;
transf_scaleF_1 4;
[fractal_3]
transf_function_enabled_false true;
transf_function_enabledSw_false true;
transf_offset_0 0,15;
transf_offsetA_1 0,8;
transf_radius_1 0,38;