One thought on “Fragil”

  1. #Textures for wood aren’t included for copyright reason. You must include your own. Ignore errors when importing. All other materials should work fine.

    # Mandelbulber settings file
    # version 2.24
    # only modified parameters
    [main_parameters]
    ambient_occlusion_color ec00 ec00 ec00;
    ambient_occlusion_enabled true;
    ambient_occlusion_mode 1;
    antialiasing_enabled true;
    basic_fog_color 6a00 4c00 3e00;
    basic_fog_enabled true;
    basic_fog_visibility 14,3850498199463;
    brightness 1,4;
    camera 1,38572244011968 -6,93658742836559 0,826375083978347;
    camera_distance_to_target 7,00011394906173;
    camera_rotation 10,3423581901193 -16,2236407406609 -3,89999999999996;
    camera_top -0,116952340800578 0,262000760297491 0,957954984111885;
    contrast 1,1;
    DE_factor 0,4;
    DOF_blur_opacity 10;
    DOF_enabled true;
    DOF_focus 6,18927669525146;
    DOF_MC_global_illumination true;
    DOF_monte_carlo true;
    DOF_number_of_passes 3;
    fill_light_color 3800 3800 3800;
    flight_last_to_render 0;
    formula_1 217;
    formula_2 1085;
    fov 16,7094785975928;
    gamma 0,9;
    glow_enabled false;
    hdr true;
    hybrid_fractal_enable true;
    image_proportion 1;
    image_width 600;
    keyframe_last_to_render 0;
    main_light_alpha -59,184;
    main_light_beta 64,411;
    main_light_colour ed00 ed00 ed00;
    mat1_fresnel_reflectance true;
    mat1_is_defined true;
    mat1_rough_surface true;
    mat1_specular 1;
    mat1_specular_color e000 df00 e600;
    mat1_specular_metallic 3;
    mat1_specular_metallic_width 0,5;
    mat1_specular_width 0,03;
    mat1_surface_color 3f00 5900 6a00;
    mat1_surface_color_gradient 0 fd6029 999 698403 1999 fff59b 2999 f5bd22 3999 0b5e87 5000 c68876 5999 a51c64 7000 3b9fee 7999 d4ffd4 9000 aba53c;
    mat1_transparency_of_surface 0,98;
    mat1_use_colors_from_palette false;
    mat2_fresnel_reflectance true;
    mat2_is_defined true;
    mat2_metallic false;
    mat2_name blue plastic;
    mat2_reflectance 0,7;
    mat2_specular 1;
    mat2_specular_width 1;
    mat2_surface_color 3600 b600 d900;
    mat2_surface_color_gradient 0 fd6029 999 698403 1999 fff59b 2999 f5bd22 3999 0b5e87 5000 c68876 5999 a51c64 7000 3b9fee 7999 d4ffd4 9000 aba53c;
    mat2_transparency_index_of_refraction 5;
    mat2_use_colors_from_palette false;
    mat3_displacement_texture_height 0,05;
    mat3_file_color_texture /run/media/jorge/2TB/DESIGN/Texturas/Arroway.Textures.Wood.-.Volume.One/wood-22_d_2.jpg;
    mat3_file_diffusion_texture /run/media/jorge/2TB/DESIGN/Texturas/Arroway.Textures.Wood.-.Volume.One/wood-22_r.jpg;
    mat3_file_displacement_texture /run/media/jorge/2TB/DESIGN/Texturas/Arroway.Textures.Wood.-.Volume.One/wood-22_b.jpg;
    mat3_is_defined true;
    mat3_name wood_floor-22;
    mat3_specular 2,5;
    mat3_specular_metallic 1;
    mat3_specular_metallic_width 0,5;
    mat3_specular_width 0,02;
    mat3_surface_color_gradient 0 fd6029 999 698403 1999 fff59b 2999 f5bd22 3999 0b5e87 5000 c68876 5999 a51c64 7000 3b9fee 7999 d4ffd4 9000 aba53c;
    mat3_texture_rotation 0 0 22;
    mat3_texture_scale 24 24 1;
    mat3_use_color_texture true;
    mat3_use_colors_from_palette false;
    mat3_use_diffusion_texture true;
    mat3_use_displacement_texture true;
    mat4_fresnel_reflectance true;
    mat4_is_defined true;
    mat4_metallic false;
    mat4_name red plastic;
    mat4_reflectance 0,7;
    mat4_specular 1;
    mat4_specular_width 1;
    mat4_surface_color ff00 5500 0000;
    mat4_surface_color_gradient 0 fd6029 999 698403 1999 fff59b 2999 f5bd22 3999 0b5e87 5000 c68876 5999 a51c64 7000 3b9fee 7999 d4ffd4 9000 aba53c;
    mat4_transparency_index_of_refraction 5;
    mat4_use_colors_from_palette false;
    MC_global_illumination_volumetric true;
    MC_soft_shadows_enable true;
    primitive_plane_1_enabled true;
    primitive_plane_1_material_id 3;
    primitive_plane_1_position 0,141305668348144 -1,15459955158612 -1,55742731541168;
    primitive_plane_1_rotation 14,93 7,34 -25,6;
    primitive_sphere_1_enabled true;
    primitive_sphere_1_material_id 4;
    primitive_sphere_1_position 0,203138702209181 -0,231603924607076 -1,40310390165699;
    primitive_sphere_1_radius 0,28;
    primitive_sphere_2_enabled true;
    primitive_sphere_2_material_id 2;
    primitive_sphere_2_position 0,799758558231905 -0,444739518716005 -1,36598116740871;
    primitive_sphere_2_radius 0,22;
    raytraced_reflections true;
    saturation 1,3;
    shadows_cone_angle 5;
    target 0,179039963024541 -0,324433312461014 -1,12936790702182;
    use_default_bailout false;
    view_distance_max 18;
    [fractal_1]
    analyticDE_scale_1 2;
    transf_addition_constant_0777 1 1,1 1,1;
    transf_addition_constantP_000 1,2 1,1 0;
    transf_function_enabledA_false true;
    transf_function_enabledAx false;
    transf_function_enabledBx_false true;
    transf_function_enabledN_false true;
    transf_minimum_radius_05 0,9;
    transf_offset_000 -0,1 1 1;
    transf_offset_1 1,5;
    transf_offsetA_000 0,8 0 0;
    transf_offsetA_1 0;
    transf_scale_neg1 -1,6;
    transf_scaleG_1 0,6;
    transf_sphere_inversion_enabled_false true;
    [fractal_2]
    analyticDE_offset_0 0,3;
    analyticDE_scale_1 1,6;
    transf_constant_multiplier_111 0,5 0,5 1;
    transf_function_enabled_false true;
    transf_function_enabledR_false true;
    transf_scale 8;

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