One thought on “Mandalay DC”

  1. # Mandelbulber settings file
    # version 2.21
    # only modified parameters
    [main_parameters]
    ambient_occlusion_enabled true;
    ambient_occlusion_mode 1;
    antialiasing_enabled true;
    basic_fog_visibility 0,1074583902955055;
    camera 0,4644698941150894 -0,3885538372805089 -0,2840944748828553;
    camera_distance_to_target 0,4793571605438984;
    camera_rotation -56,49783631398654 -1,473607279175857 -0,02076472310777511;
    camera_top 0,0212440164611398 0,01449687955121565 0,9996692114133937;
    contrast 1,1;
    DE_factor 0,5;
    detail_level 0,5;
    DOF_blur_opacity 1;
    DOF_focus 0,07467177510261536;
    DOF_MC_global_illumination true;
    DOF_monte_carlo true;
    DOF_number_of_passes 3;
    DOF_radius 2,5;
    fake_lights_color db00 4000 4c00;
    fake_lights_enabled true;
    fake_lights_intensity 2;
    fake_lights_max_iter 4;
    fake_lights_orbit_trap 1 0 0,5;
    fake_lights_orbit_trap_shape cube;
    fake_lights_visibility 2;
    file_lightmap /usr/share/mandelbulber2/textures/lightmap2.jpg;
    flight_last_to_render 0;
    fog_color_1 4d00 7200 7500;
    fog_color_2 b500 5a00 2c00;
    fog_color_3 ff00 e300 d000;
    formula_1 1063;
    formula_2 199;
    fov 68,13;
    fractal_constant_factor 1 0,5 0,1;
    gamma 0,9;
    glow_color_1 3900 8700 c700;
    glow_color_2 df00 ed00 f300;
    glow_intensity 2;
    hybrid_fractal_enable true;
    image_height 1200;
    image_proportion 6;
    image_width 2400;
    keyframe_last_to_render 0;
    main_light_alpha -81,51000000000001;
    main_light_beta 74,45;
    main_light_colour e300 f400 f400;
    mat1_file_color_texture /home/jorge/Mandelbulb3Dv199/M3Maps/76.png;
    mat1_file_diffusion_texture /home/jorge/Mandelbulb3Dv199/M3Maps/76.png;
    mat1_file_normal_map_texture /home/jorge/Mandelbulb3Dv199/M3Maps/76.png;
    mat1_fresnel_reflectance true;
    mat1_is_defined true;
    mat1_normal_map_texture_height 0,5;
    mat1_reflectance 1;
    mat1_specular 1;
    mat1_specular_color e300 f400 f400;
    mat1_specular_metallic 3;
    mat1_specular_metallic_width 2;
    mat1_specular_width 0,03;
    mat1_surface_color 5400 5b00 6400;
    mat1_surface_color_gradient 0 fd6029 999 698403 1999 fff59b 2999 f5bd22 3999 0b5e87 5000 c68876 5999 a51c64 7000 3b9fee 7999 d4ffd4 9000 aba53c;
    mat1_surface_gradient_enable false;
    mat1_texture_mapping_type 1;
    mat1_texture_scale 0,03125 0,03125 0,03125;
    mat1_transparency_index_of_refraction 5;
    mat1_use_colors_from_palette false;
    mat1_use_diffusion_texture true;
    mat2_is_defined true;
    mat2_metallic false;
    mat2_name water;
    mat2_reflectance 1;
    mat2_specular 1;
    mat2_specular_width 0,161;
    mat2_surface_color 1800 3800 6100;
    mat2_surface_color_gradient 0 fd6029 999 698403 1999 fff59b 2999 f5bd22 3999 0b5e87 5000 c68876 5999 a51c64 7000 3b9fee 7999 d4ffd4 9000 aba53c;
    mat2_transparency_index_of_refraction 1,35;
    mat2_use_colors_from_palette false;
    MC_global_illumination_volumetric true;
    MC_soft_shadows_enable true;
    primitive_water_1_empty true;
    primitive_water_1_enabled true;
    primitive_water_1_iterations 7;
    primitive_water_1_length 0,05;
    primitive_water_1_material_id 2;
    primitive_water_1_position 0,6591740753458012 -0,3281706805551676 -0,3250207919387734;
    primitive_water_1_relative_amplitude 0,05;
    primitive_water_1_rotation 0 -3,1 -56,889;
    primitive_water_1_wave_from_objects_enable true;
    primitive_water_1_wave_from_objects_relative_amplitude 0,03125;
    raytraced_reflections true;
    reflections_max 1;
    repeat_from 2;
    saturation 1,3;
    target 0,8640568461619611 -0,1240513022368859 -0,2964218458149215;
    volumetric_fog_colour_1_distance 0,001545533174457138;
    volumetric_fog_colour_2_distance 0,003091066348914276;
    volumetric_fog_density 0,3;
    volumetric_fog_distance_factor 0,003091066348914276;
    volumetric_fog_enabled true;
    volumetric_light_DE_Factor 0,5;
    [fractal_1]
    transf_addition_constant_0555 2,6 2,3 0,8;
    transf_function_enabledAx_false true;
    transf_function_enabledCx_false true;
    transf_maxR2_1 0,8;
    transf_minR2_p25 0,9;
    transf_offset_000 1,1 0 0;
    transf_offset_111 0,2 0,2 0,3;
    transf_offsetA_000 1,2 2,5 0;
    transf_offsetA_111 1,1 1 2,6;
    transf_offsetB_111 1 2,5 1;
    transf_rotation_enabled true;
    transf_scale_1 0,4;
    transf_scale_2 2,8;
    [fractal_2]
    analyticDE_enabled_false true;
    analyticDE_offset_0 1,1;
    analyticDE_scale_1 1,1;
    transf_addition_constant_0555 2,1 2,3 0,7;
    transf_addition_constant_111 0,2 1 1;
    transf_function_enabledP_false true;
    transf_maxR2_1 0,9;
    transf_minR2_p25 0,9;
    transf_offsetA_000 1,2 2,5 2,8;
    transf_scale_2 2,7;

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