One thought on “Dry Country”

  1. # Mandelbulber settings file
    # version 2.17
    # only modified parameters
    [main_parameters]
    ambient_occlusion_enabled true;
    ambient_occlusion_mode 1;
    ambient_occlusion_quality 5;
    background_brightness 1,1;
    basic_fog_color 5e00 7e00 8200;
    basic_fog_visibility 35,45219421386719;
    camera -21,48261070257603 27,56115952779263 -15,87522371306118;
    camera_distance_to_target 38,94749243389753;
    camera_rotation -142,0219102565762 25,58055095738596 2,442549285000629;
    camera_top -0,299051702550226 0,3138141944411387 0,9011596587559113;
    DE_factor 0,5;
    delta_DE_function 4;
    DOF_blur_opacity 2;
    DOF_focus 19,32974052429199;
    DOF_MC_global_illumination true;
    DOF_radius 20;
    file_background /home/background/map/you/need/73.jpg;
    file_lightmap /usr/share/mandelbulber2/textures/lightmap2.jpg;
    flight_last_to_render 0;
    fog_color_2 6000 6900 8200;
    fog_color_3 f800 ff00 f700;
    formula_1 143;
    formula_material_id 2;
    fov 0,5;
    fractal_rotation 90 0 0;
    gamma 0,9;
    glow_enabled false;
    hdr true;
    keyframe_last_to_render 0;
    main_light_alpha -150,88;
    main_light_beta 65,48;
    main_light_colour f800 f800 f200;
    main_light_position_relative false;
    mat1_is_defined true;
    mat2_is_defined true;
    mat2_metallic false;
    mat2_name white plastic;
    mat2_specular 1;
    mat2_specular_width 1;
    mat2_surface_color 4b00 4b00 4b00;
    mat2_use_colors_from_palette false;
    mat3_displacement_texture_height 0,022;
    mat3_file_color_texture /home/some/map/here/.jpg;
    mat3_file_displacement_texture /home/put/some/map/198.jpg;
    mat3_is_defined true;
    mat3_specular_color fd00 ff00 ea00;
    mat3_surface_color f900 f800 db00;
    mat3_texture_scale 12 12 12;
    mat3_use_color_texture true;
    mat3_use_colors_from_palette false;
    mat3_use_displacement_texture true;
    mat4_fresnel_reflectance true;
    mat4_iridescence_enabled true;
    mat4_iridescence_intensity 0,5;
    mat4_is_defined true;
    mat4_reflectance 0,4;
    mat4_specular_metallic 8;
    mat4_specular_metallic_roughness 5;
    mat4_surface_color 1400 1400 1400;
    mat4_transparency_index_of_refraction 5;
    mat4_use_colors_from_palette false;
    MC_soft_shadows_enable true;
    primitive_sphere_1_enabled true;
    primitive_sphere_1_material_id 4;
    primitive_sphere_1_position 2,240251558129917 -0,08857780011063987 1,418413724480071;
    primitive_sphere_1_radius 0,6;
    primitive_water_1_enabled true;
    primitive_water_1_iterations 3;
    primitive_water_1_length 0,4;
    primitive_water_1_material_id 3;
    primitive_water_1_position 0 0 -4,095879396970288;
    primitive_water_1_rotation 64,94 36,93 156,58;
    raytraced_reflections true;
    reflections_max 2;
    saturation 1,3;
    target 0,1348821681366101 -0,129789786741856 0,9415088748429162;
    textured_background_map_type 2;
    view_distance_max 91,6650028729054;
    volumetric_fog_colour_1_distance 0,05;
    volumetric_fog_colour_2_distance 0,1;
    volumetric_fog_density 0,0625;
    volumetric_fog_distance_factor 0,2;
    [fractal_1]
    analyticDE_tweak_005 0,2;
    transf_addition_constant 0,5 -0,6 1,4;
    transf_folding_value 1,968;
    transf_offset 0,035;
    transf_offset_000 -0,9 0,8 0,7;
    transf_offset_111 0,5 0,7 -0,5;
    transf_scaleA_1 1,2;
    transf_sphere_inversion_enabled_false true;
    transf_spheres_enabled false;

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