One thought on “Deceiving Splendor”

  1. # Mandelbulber settings file
    # version 2.17
    # only modified parameters
    [main_parameters]
    ambient_occlusion_enabled true;
    ambient_occlusion_mode 1;
    basic_fog_visibility 2,127172946929932;
    brightness 1,1;
    camera -0,6883303736489029 -125,3447100669301 46,42249666242317;
    camera_distance_to_target 133,6668183837662;
    camera_rotation -0,3146365639555412 -20,32226456407982 2,646221494977646e-12;
    camera_top 0,001907169348721046 0,347294843014021 0,9377540480962702;
    contrast 1,1;
    detail_level 4;
    DOF_blur_opacity 2,6;
    DOF_focus 1,600475549697876;
    DOF_MC_CA_camera_dispersion 4;
    DOF_MC_CA_dispersion_gain 8;
    DOF_MC_global_illumination true;
    DOF_number_of_passes 2;
    DOF_radius 14;
    file_lightmap /usr/share/mandelbulber2/textures/lightmap4.jpg;
    flight_last_to_render 0;
    fog_color_1 6400 6f00 7500;
    fog_color_2 ff00 dc00 be00;
    fog_color_3 fc00 ff00 d800;
    formula_1 73;
    formula_material_id 2;
    fov 0,3;
    fractal_constant_factor 1 1 -0,9;
    gamma 0,9;
    glow_intensity 1,6;
    hdr true;
    julia_c -0,2762760137997351 -0,0912373500485662 0,158912967573771;
    julia_mode true;
    keyframe_last_to_render 0;
    main_light_alpha -54;
    main_light_beta 60;
    main_light_colour fd00 fd00 f700;
    main_light_position_relative false;
    main_light_volumetric_intensity 0,125;
    mat1_is_defined true;
    mat2_coloring_palette_offset 2,47;
    mat2_coloring_palette_size 4;
    mat2_coloring_random_seed 181004;
    mat2_coloring_saturation 0,5;
    mat2_coloring_speed 0,5;
    mat2_fractal_coloring_aux_color_false true;
    mat2_fractal_coloring_aux_color_weight 3,2;
    mat2_fractal_coloring_extra_color_enabled_false true;
    mat2_fractal_coloring_extra_color_options_false true;
    mat2_fractal_coloring_i_start_value 16;
    mat2_fractal_coloring_ic_rad_enabled_false true;
    mat2_fractal_coloring_ic_rad_weight 2,6;
    mat2_fractal_coloring_ic_xyz_enabled_false true;
    mat2_fractal_coloring_init_cond_enabled_false true;
    mat2_fractal_coloring_iter_add_scale 0;
    mat2_fractal_coloring_iter_group_enabled_false true;
    mat2_fractal_coloring_iter_scale 0,2;
    mat2_fractal_coloring_iter_scale_enabled_false true;
    mat2_fractal_coloring_xyz_bias_enabled_false true;
    mat2_fractal_coloring_xyz_div_1e13_false true;
    mat2_fractal_coloring_xyz_fabs_enabled_false true;
    mat2_fractal_coloring_xyz_x_sqrd_enabled_false true;
    mat2_fractal_coloring_xyz_y_sqrd_enabled_false true;
    mat2_fractal_coloring_xyz_z_sqrd_enabled_false true;
    mat2_fractal_coloring_xyzC_111 0,4 0,2 0,2;
    mat2_iridescence_enabled true;
    mat2_iridescence_intensity 0,5;
    mat2_is_defined true;
    mat2_name g;
    mat2_reflectance 1;
    mat2_reflections_color_thesame true;
    mat2_shading 2;
    mat2_specular 80;
    mat2_specular_color f000 f300 b600;
    mat2_specular_width 0,06;
    mat2_surface_color_palette b99adc 92baa8 825731 9c8147;
    MC_soft_shadows_enable true;
    random_lights_color ff00 e000 c900;
    random_lights_distribution_center -0,5190699704336343 0,3837412454952562 0,1884653327822687;
    random_lights_distribution_radius 0,9214742779731749;
    random_lights_group true;
    random_lights_max_distance_from_fractal 0,184294855594635;
    random_lights_number 15;
    random_lights_one_color_enable true;
    random_lights_random_seed 1132;
    raytraced_reflections true;
    reflections_max 1;
    view_distance_max 295,68865087717;
    volumetric_fog_colour_1_distance 0,06714432679286955;
    volumetric_fog_colour_2_distance 0,1342886535857391;
    volumetric_fog_density 0,6499703074538944;
    volumetric_fog_distance_factor 0,1342886535857391;
    volumetric_light_DE_Factor 4;
    [fractal_1]
    mandelbox_scale 1,16;
    transf_addition_constant_111 0,9 0,7 1;
    transf_minimum_radius_05 0,125;
    transf_rotation -3 3,8 -11;
    transf_scale_1 1,1;

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