One thought on “Lonxe”

  1. # Mandelbulber settings file
    # version 2.17
    # only modified parameters
    [main_parameters]
    ambient_occlusion_enabled true;
    ambient_occlusion_mode 1;
    background_3_colors_enable false;
    camera 8,667311131289644 1,156697890307123 12,40170439473838;
    camera_distance_to_target 15,4076994880407;
    camera_rotation 93,35938703209534 -57,0050572257209 -87,56190659526345;
    camera_top 0,0229280203289017 -0,9994686858083723 0,02316574998316936;
    DE_factor 0,5;
    DOF_MC_global_illumination true;
    file_background /home/maps/73.jpg;
    file_lightmap /usr/share/mandelbulber2/textures/lightmap2.jpg;
    flight_last_to_render 0;
    formula_1 143;
    formula_material_id 3;
    fov 0,3;
    keyframe_last_to_render 0;
    main_light_beta 51;
    main_light_colour fa00 fa00 fa00;
    mat1_is_defined true;
    mat1_specular 4;
    mat1_specular_width 0,063;
    mat2_fresnel_reflectance true;
    mat2_is_defined true;
    mat2_metallic false;
    mat2_name water;
    mat2_reflectance 1;
    mat2_specular 1;
    mat2_specular_width 0,161;
    mat2_surface_color 2600 6300 7100;
    mat2_transparency_index_of_refraction 1,35;
    mat2_use_colors_from_palette false;
    mat3_fresnel_reflectance true;
    mat3_is_defined true;
    mat3_name metal;
    mat3_reflectance 1;
    mat3_specular_metallic_roughness 0,4;
    mat3_surface_color 8700 8700 8700;
    mat3_transparency_index_of_refraction 7;
    mat3_use_colors_from_palette false;
    MC_soft_shadows_enable true;
    raytraced_reflections true;
    reflections_max 1;
    target 0,2912352416940556 0,6650252094038606 -0,5210203249311771;
    textured_background_map_type 2;
    view_distance_max 765,685424949238;
    [fractal_1]
    analyticDE_tweak_005 0,15;
    mandelbox_offset 0 0 0,6;
    mandelbox_scale 1,6;
    transf_addition_constant 0,5 -1,6 -0,7;
    transf_folding_value 1,98;
    transf_offset -0,01;
    transf_offset_111 1 0,3 0,3;
    transf_rotation -18,434949 66,11762299999999 0;
    transf_rotation_enabled true;
    transf_scaleG_1 0,9000000000000002;
    transf_sphere_inversion_enabled_false true;

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