Rendered with Mandelbulber 2 2.16. Kaleidoscopic IFS formula.
GPU OpenCL render wich took around 7 hrs at 5760×3840 px. with Monte Carlo illumination and shadows.
Slight level adjustments with Gimp.
Wishing a Happy New Year to all readers from this blog!
All images belong to batjorge.com. Some rights reserved. This work is licensed under a http://creativecommons.org/licenses/by-nc-nd/3.0/
# Mandelbulber settings file
# version 2.16
# only modified parameters
[main_parameters]
ambient_occlusion_enabled true;
ambient_occlusion_mode 1;
basic_fog_visibility 8,020288467407227;
brightness 1,3;
camera -5,27556551892695 -5,45650593562599 0,9514709128365536;
camera_distance_to_target 7,649205544890702;
camera_rotation -44,0340969924918 -7,145426513832494 0;
camera_top 0,08646053776546384 0,08942594605679864 0,9922336295354806;
contrast 1,4;
DE_factor 0,5;
detail_level 1,25;
DOF_MC_global_illumination true;
file_lightmap /usr/share/mandelbulber2/textures/lightmap2.jpg;
flight_last_to_render 0;
fog_color_1 d900 d900 d900;
fog_color_2 2600 6300 7100;
formula_1 10;
formula_material_id 4;
gamma 0,8;
hdr true;
image_height 720;
image_width 480;
keyframe_last_to_render 0;
mat2_is_defined true;
mat2_metallic false;
mat2_name water;
mat2_reflectance 1;
mat2_specular 1;
mat2_specular_width 0,161;
mat2_surface_color 2600 6300 7100;
mat2_transparency_index_of_refraction 1,35;
mat2_use_colors_from_palette false;
mat4_coloring_palette_offset 6,49;
mat4_coloring_random_seed 96035;
mat4_fractal_coloring_extra_color_options_false true;
mat4_fractal_coloring_orbit_trap_scale1 0,3;
mat4_fractal_coloring_rad_div_de_scale1 2,7;
mat4_fresnel_reflectance true;
mat4_is_defined true;
mat4_reflectance 0,6;
mat4_specular 1,25;
mat4_surface_color_palette 141703 92273b 8e0e1d ee5b29 aea165 ffffe0 878c00 9a7cec 35467d 67d7b0;
mat4_transparency_index_of_refraction 1,33;
MC_soft_shadows_enable true;
primitive_water_1_empty true;
primitive_water_1_enabled true;
primitive_water_1_iterations 6;
primitive_water_1_length 0,2;
primitive_water_1_material_id 2;
primitive_water_1_relative_amplitude 0,1;
raytraced_reflections true;
reflections_max 3;
view_distance_max 20,70721620126336;
volumetric_fog_colour_1_distance 0,4989834611690979;
volumetric_fog_colour_2_distance 0,9979669223381958;
volumetric_fog_distance_factor 0,9979669223381958;
volumetric_fog_enabled true;
[fractal_1]
IFS_abs_x true;
IFS_abs_y true;
IFS_direction_0 0 1 1;
IFS_direction_2 1 1,2 -0,6;
IFS_direction_5 1 -1 0;
IFS_direction_6 1 0 -1;
IFS_direction_7 0 1 -1;
IFS_direction_8 1 1 0;
IFS_edge 1,1 0 0;
IFS_enabled_0 true;
IFS_enabled_1 true;
IFS_enabled_2 true;
IFS_enabled_5 true;
IFS_enabled_6 true;
IFS_enabled_7 true;
IFS_enabled_8 true;
IFS_offset 1,3 -0,3 -0,2;
IFS_rotation 143,39 162,9 -21;
IFS_rotation_enabled true;
IFS_rotations_0 4 95,77 51,34;
IFS_rotations_1 40,32 -157,2 -16,36;
IFS_rotations_2 0 -1 -4;
IFS_rotations_8 0 4 0;
IFS_scale 1,4;