
Fractal render done with Mandelbulber 2.34. Koch V4, T>Sin Tan. OpenCL MC render.
A resource on how to get volumetric lights on my YT channel: https://youtu.be/ZUhpVLQfJsY?si=vIDJneBUgUK333H8
The World of 3D Fractal Art

Fractal render done with Mandelbulber 2.34. Koch V4, T>Sin Tan. OpenCL MC render.
A resource on how to get volumetric lights on my YT channel: https://youtu.be/ZUhpVLQfJsY?si=vIDJneBUgUK333H8

A previous render to Low Frecuency Receiver. Put some current to it. Mandelbulber 2.34. Koch V5, T>Quadratic Fold 4D. MC.


A tweak of previous work Recursive Processing in wich I added T>Mandalay Fold V2 as transform. Orbit trap lights only. No materials or textures. Monte Carlo (MC) render with Global Illumination (GI). Non AI.