

A tweak of previous work Recursive Processing in wich I added T>Mandalay Fold V2 as transform. Orbit trap lights only. No materials or textures. Monte Carlo (MC) render with Global Illumination (GI). Non AI.
The World of 3D Fractal Art


A tweak of previous work Recursive Processing in wich I added T>Mandalay Fold V2 as transform. Orbit trap lights only. No materials or textures. Monte Carlo (MC) render with Global Illumination (GI). Non AI.
Something for fun with nebula mode.
Mandelbulber 2.34. Mandelbulb Tails.

Mandelbulber 2.34. Koch V4, T>DIFS Grid set. MC render.

Experimental classic combo with Mandelbox Fast and Abox – Mod 1. Mandelbulber 2.33.
Followed my own guide for inexpensive volumetric rays: https://www.youtube.com/watch?v=ZUhpVLQfJsY

Rework of previous post Surface with bonus DB sphere.
Mandelbulber 2.34. Amazing Surf-M3D. MC GI.

A first try with Mandelbulber 2.34, before previous post.
Mandelbox Fast, Koch IFS. MC render.



A go on new Menger IFS within also new Mandelbulber 2.34 version.