One thought on “Koch Facility”

  1. # Mandelbulber settings file
    # version 2.25
    # only modified parameters
    [main_parameters]
    ambient_occlusion_color e800 e800 e800;
    ambient_occlusion_enabled true;
    ambient_occlusion_mode 1;
    antialiasing_enabled true;
    background_3_colors_enable false;
    background_color_1 3f00 5900 6a00;
    brightness 1,2;
    camera 1,21326683670399 -3,20875671404932 1,21711560857358;
    camera_distance_to_target 0,902877671049899;
    camera_rotation 34,2146477923272 -15,4765327100681 1,53235997540584;
    camera_top -0,127877585790948 0,235620577557228 0,963395176697433;
    contrast 1,1;
    DOF_blur_opacity 2;
    DOF_enabled true;
    DOF_focus 0,88463568687439;
    DOF_max_noise 0,5;
    DOF_max_radius 62,5;
    DOF_MC_global_illumination true;
    DOF_monte_carlo true;
    DOF_radius 3;
    DOF_samples 200;
    fill_light_color 1600 1600 1600;
    flight_last_to_render 0;
    fog_color_1 8600 7c00 7600;
    fog_color_2 3f00 5900 6a00;
    fog_color_3 ef00 cb00 e600;
    formula_1 227;
    fov 13,2825;
    gamma 0,8;
    glow_enabled false;
    keyframe_last_to_render 0;
    light1_color af00 ef00 ec00;
    light1_contour_sharpness 2;
    light1_intensity 0,00191906074381678;
    light1_is_defined true;
    light1_position 0,0590003155528882 0,0966164326828446 0,802966666666667;
    light1_rotation -45 -95,39 -80,07;
    light1_size 1;
    light1_type spot;
    light1_visibility 0,356235696879034;
    light2_enabled true;
    light2_is_defined true;
    light2_relative_position true;
    light2_rotation -39,74 67,21 -56,56;
    light2_type directional;
    light3_color af00 ef00 ec00;
    light3_contour_sharpness 2;
    light3_enabled true;
    light3_intensity 0,00176981414653048;
    light3_is_defined true;
    light3_position -0,152105575020947 0,359741756795572 3,1104092472435;
    light3_relative_position true;
    light3_rotation -45 -95,39 -80,07;
    light3_size 1;
    light3_type spot;
    light3_visibility 0,356235696879034;
    mat1_coloring_speed 2;
    mat1_fractal_coloring_algorithm 3;
    mat1_fresnel_reflectance true;
    mat1_is_defined true;
    mat1_reflectance 1;
    mat1_specular 2;
    mat1_specular_color f500 f500 f500;
    mat1_specular_metallic 1,5;
    mat1_specular_metallic_width 0,8;
    mat1_specular_width 0,04;
    mat1_surface_color b400 b400 b400;
    mat1_surface_color_gradient 0 eecbe5 3317 8ed9db 6060 27deed 8972 5e776c;
    mat1_transparency_index_of_refraction 5;
    MC_GI_radiance_limit 5;
    MC_global_illumination_volumetric true;
    MC_soft_shadows_enable true;
    raytraced_reflections true;
    reflections_max 1;
    target 0,72399210133775 -2,48920656891707 0,976188418632413;
    volumetric_fog_colour_1_distance 0,180304282950586;
    volumetric_fog_colour_2_distance 0,360608565901172;
    volumetric_fog_distance_factor 0,360608565901172;
    [fractal_1]
    transf_constant_multiplier_000 0 -1 -2,6;
    transf_function_enabled_false true;
    transf_function_enabledB_false true;
    transf_function_enabledCx false;
    transf_function_enabledD_false true;
    transf_function_enabledG_false true;
    transf_function_enabledP_false true;
    transf_int_16 8;
    transf_int_6 4;
    transf_offset_000 -2,9 -1,3 0,7;
    transf_offset_01 0,2;
    transf_offset_02 0,1;
    transf_offset_100 2 -1,2 0,6;
    transf_offset_2 3,3;
    transf_offsetA_0 -0,6;
    transf_offsetC_0 0,5;
    transf_offsetD_0 0,2;
    transf_offsetR_0 0,6;
    transf_scale_0000 0 0 0 2,9;
    transf_scale_1 0,8;
    transf_scaleC_0 -0,3;

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