Oceanic Feeling All images belong to batjorge.com. Some rights reserved. This work is licensed under a http://creativecommons.org/licenses/by-nc-nd/3.0/Fractal render done with Mandelbulber.Amazing Surf – Mod 4 formula.
# Mandelbulber settings file # version 2.22 # only modified parameters [main_parameters] ambient_occlusion_color ec00 eb00 e600; ambient_occlusion_enabled true; ambient_occlusion_mode 1; ambient_occlusion_quality 2; background_color_1 2a00 6c00 7c00; background_color_2 ec00 eb00 e600; background_color_3 7d00 8400 4700; brightness 1,1; camera 1,51870843666468 -2,39717056182636 1,23941093324493; camera_distance_to_target 1,11686909198761; camera_rotation 20,7615189085414 -11,3049983575937 -1,48732363623214; camera_top -0,0937360263091155 0,174039633613688 0,980267189751544; contrast 1,1; DE_factor 0,4; DOF_blur_opacity 1; DOF_focus 1,3369402885437; DOF_MC_global_illumination true; DOF_number_of_passes 3; DOF_radius 7; dont_add_c_constant_1 true; fill_light_color 1600 1600 1600; flight_last_to_render 0; formula_1 186; fractal_rotation 180 0 180; gamma 0,9; hdr true; keyframe_last_to_render 0; main_light_alpha -70,29; main_light_beta 16; main_light_colour ec00 eb00 e600; mat1_color_texture_intensity 1,2; mat1_is_defined true; mat1_shading 1,1; mat1_specular 2; mat1_specular_color fa00 e800 dd00; mat1_specular_metallic 2,5; mat1_specular_metallic_width 0,5; mat1_specular_width 0,06; mat1_surface_color_gradient 0 fd6029 999 698403 1999 fff59b 2999 f5bd22 3999 0b5e87 5000 c68876 5999 a51c64 7000 3b9fee 7999 d4ffd4 9000 aba53c; mat1_texture_center 0 -0,3 0,3; mat1_texture_fractalize true; mat1_texture_fractalize_cube_size 4; mat1_texture_fractalize_start_iteration 14; mat1_use_colors_from_palette false; mat3_is_defined true; mat3_reflectance 0,8; mat3_rough_surface true; mat3_specular 1; mat3_specular_metallic 1,7; mat3_specular_metallic_roughness 0,8; mat3_specular_metallic_width 0,8; mat3_specular_plastic_enable false; mat3_surface_color b600 a800 ae00; mat3_surface_color_gradient 0 9418bb 1138 424857 5000 ad8484 8102 3f504a; mat3_surface_roughness 0,035; mat3_use_colors_from_palette false; MC_global_illumination_volumetric true; MC_soft_shadows_enable true; N 120; reflections_max 1; saturation 0,8; target 1,13048331598886 -1,37308934403011 1,02046919745568; textured_background_map_type flat; use_default_bailout false; [fractal_1] transf_addition_constant 0 0 0,1; transf_addition_constantA_000 0,1 0,1 0,12; transf_minR2_p25 0,1; transf_offset_000 1 1 1; transf_offsetA_000 0 -0,4 0,05; transf_rotation -1 -10 -18; transf_rotation2 13 0 10; transf_rotation2_enabled_false true; transf_scale_2 1,19; transf_scaleA_1 0,6; transf_sphere_inversion_enabled_false true;
# Mandelbulber settings file
# version 2.22
# only modified parameters
[main_parameters]
ambient_occlusion_color ec00 eb00 e600;
ambient_occlusion_enabled true;
ambient_occlusion_mode 1;
ambient_occlusion_quality 2;
background_color_1 2a00 6c00 7c00;
background_color_2 ec00 eb00 e600;
background_color_3 7d00 8400 4700;
brightness 1,1;
camera 1,51870843666468 -2,39717056182636 1,23941093324493;
camera_distance_to_target 1,11686909198761;
camera_rotation 20,7615189085414 -11,3049983575937 -1,48732363623214;
camera_top -0,0937360263091155 0,174039633613688 0,980267189751544;
contrast 1,1;
DE_factor 0,4;
DOF_blur_opacity 1;
DOF_focus 1,3369402885437;
DOF_MC_global_illumination true;
DOF_number_of_passes 3;
DOF_radius 7;
dont_add_c_constant_1 true;
fill_light_color 1600 1600 1600;
flight_last_to_render 0;
formula_1 186;
fractal_rotation 180 0 180;
gamma 0,9;
hdr true;
keyframe_last_to_render 0;
main_light_alpha -70,29;
main_light_beta 16;
main_light_colour ec00 eb00 e600;
mat1_color_texture_intensity 1,2;
mat1_is_defined true;
mat1_shading 1,1;
mat1_specular 2;
mat1_specular_color fa00 e800 dd00;
mat1_specular_metallic 2,5;
mat1_specular_metallic_width 0,5;
mat1_specular_width 0,06;
mat1_surface_color_gradient 0 fd6029 999 698403 1999 fff59b 2999 f5bd22 3999 0b5e87 5000 c68876 5999 a51c64 7000 3b9fee 7999 d4ffd4 9000 aba53c;
mat1_texture_center 0 -0,3 0,3;
mat1_texture_fractalize true;
mat1_texture_fractalize_cube_size 4;
mat1_texture_fractalize_start_iteration 14;
mat1_use_colors_from_palette false;
mat3_is_defined true;
mat3_reflectance 0,8;
mat3_rough_surface true;
mat3_specular 1;
mat3_specular_metallic 1,7;
mat3_specular_metallic_roughness 0,8;
mat3_specular_metallic_width 0,8;
mat3_specular_plastic_enable false;
mat3_surface_color b600 a800 ae00;
mat3_surface_color_gradient 0 9418bb 1138 424857 5000 ad8484 8102 3f504a;
mat3_surface_roughness 0,035;
mat3_use_colors_from_palette false;
MC_global_illumination_volumetric true;
MC_soft_shadows_enable true;
N 120;
reflections_max 1;
saturation 0,8;
target 1,13048331598886 -1,37308934403011 1,02046919745568;
textured_background_map_type flat;
use_default_bailout false;
[fractal_1]
transf_addition_constant 0 0 0,1;
transf_addition_constantA_000 0,1 0,1 0,12;
transf_minR2_p25 0,1;
transf_offset_000 1 1 1;
transf_offsetA_000 0 -0,4 0,05;
transf_rotation -1 -10 -18;
transf_rotation2 13 0 10;
transf_rotation2_enabled_false true;
transf_scale_2 1,19;
transf_scaleA_1 0,6;
transf_sphere_inversion_enabled_false true;