One thought on “Oceanic Feeling”

  1. # Mandelbulber settings file
    # version 2.22
    # only modified parameters
    [main_parameters]
    ambient_occlusion_color ec00 eb00 e600;
    ambient_occlusion_enabled true;
    ambient_occlusion_mode 1;
    ambient_occlusion_quality 2;
    background_color_1 2a00 6c00 7c00;
    background_color_2 ec00 eb00 e600;
    background_color_3 7d00 8400 4700;
    brightness 1,1;
    camera 1,51870843666468 -2,39717056182636 1,23941093324493;
    camera_distance_to_target 1,11686909198761;
    camera_rotation 20,7615189085414 -11,3049983575937 -1,48732363623214;
    camera_top -0,0937360263091155 0,174039633613688 0,980267189751544;
    contrast 1,1;
    DE_factor 0,4;
    DOF_blur_opacity 1;
    DOF_focus 1,3369402885437;
    DOF_MC_global_illumination true;
    DOF_number_of_passes 3;
    DOF_radius 7;
    dont_add_c_constant_1 true;
    fill_light_color 1600 1600 1600;
    flight_last_to_render 0;
    formula_1 186;
    fractal_rotation 180 0 180;
    gamma 0,9;
    hdr true;
    keyframe_last_to_render 0;
    main_light_alpha -70,29;
    main_light_beta 16;
    main_light_colour ec00 eb00 e600;
    mat1_color_texture_intensity 1,2;
    mat1_is_defined true;
    mat1_shading 1,1;
    mat1_specular 2;
    mat1_specular_color fa00 e800 dd00;
    mat1_specular_metallic 2,5;
    mat1_specular_metallic_width 0,5;
    mat1_specular_width 0,06;
    mat1_surface_color_gradient 0 fd6029 999 698403 1999 fff59b 2999 f5bd22 3999 0b5e87 5000 c68876 5999 a51c64 7000 3b9fee 7999 d4ffd4 9000 aba53c;
    mat1_texture_center 0 -0,3 0,3;
    mat1_texture_fractalize true;
    mat1_texture_fractalize_cube_size 4;
    mat1_texture_fractalize_start_iteration 14;
    mat1_use_colors_from_palette false;
    mat3_is_defined true;
    mat3_reflectance 0,8;
    mat3_rough_surface true;
    mat3_specular 1;
    mat3_specular_metallic 1,7;
    mat3_specular_metallic_roughness 0,8;
    mat3_specular_metallic_width 0,8;
    mat3_specular_plastic_enable false;
    mat3_surface_color b600 a800 ae00;
    mat3_surface_color_gradient 0 9418bb 1138 424857 5000 ad8484 8102 3f504a;
    mat3_surface_roughness 0,035;
    mat3_use_colors_from_palette false;
    MC_global_illumination_volumetric true;
    MC_soft_shadows_enable true;
    N 120;
    reflections_max 1;
    saturation 0,8;
    target 1,13048331598886 -1,37308934403011 1,02046919745568;
    textured_background_map_type flat;
    use_default_bailout false;
    [fractal_1]
    transf_addition_constant 0 0 0,1;
    transf_addition_constantA_000 0,1 0,1 0,12;
    transf_minR2_p25 0,1;
    transf_offset_000 1 1 1;
    transf_offsetA_000 0 -0,4 0,05;
    transf_rotation -1 -10 -18;
    transf_rotation2 13 0 10;
    transf_rotation2_enabled_false true;
    transf_scale_2 1,19;
    transf_scaleA_1 0,6;
    transf_sphere_inversion_enabled_false true;

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