Mandelbulber 2.16. Amazing Surf formula.
Wasn’t able to reproduce this usual surf-organic fractals with Mandelbulber until now. Took me some months, or even years to figure out how to with Mandelbulber 2. Similar shapes, two different programs. Wonder of mathematics.
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# Mandelbulber settings file
# version 2.16
# only modified parameters
[main_parameters]
ambient_occlusion_enabled true;
ambient_occlusion_mode 1;
ambient_occlusion_quality 5;
background_3_colors_enable false;
background_brightness 1,2;
background_h_scale 1,2;
basic_fog_color d500 cd00 cc00;
basic_fog_visibility 7,696003437042236;
brightness 0,9;
camera -1,72495080815424 -1,416952617402584 0,4653958474748644;
camera_distance_to_target 2,187177500891964;
camera_rotation -24,27148940579595 -2,758785354326703 2,646221494977646e-12;
camera_top 0,01978488392673883 0,043876861080067 0,9988410180953553;
contrast 1,1;
DE_factor 0,5;
detail_level 1,111111111111111;
DOF_blur_opacity 2;
DOF_focus 2,172664403915405;
DOF_MC_global_illumination true;
DOF_number_of_passes 3;
DOF_radius 20;
file_background /home/putyourmaphere/73.jpg;
file_envmap /home/alsoputsomemaphere/73.jpg;
file_lightmap /usr/share/mandelbulber2/textures/lightmap2.jpg;
flight_last_to_render 0;
fog_color_2 7300 9700 c100;
formula_1 73;
formula_material_id 2;
fov 0,4;
fractal_constant_factor 0,9 0,1 -0,9;
gamma 0,8;
glow_color_1 7300 9700 c100;
glow_color_2 d500 cd00 cc00;
glow_intensity 1,6;
hdr true;
hdr_blur_intensity 0,05;
hdr_blur_radius 20;
image_height 540;
image_proportion 4;
image_width 960;
julia_c -0,321803612613617 -0,02643784253363813 -0,025;
julia_mode true;
keyframe_last_to_render 0;
main_light_alpha -85;
main_light_beta 117;
main_light_colour d500 cd00 cc00;
main_light_intensity 0,8;
main_light_volumetric_intensity 0,25;
mat1_is_defined true;
mat2_coloring_palette_offset 2,36;
mat2_coloring_random_seed 96035;
mat2_fractal_coloring_algorithm 4;
mat2_fractal_coloring_aux_color_false true;
mat2_fractal_coloring_aux_color_hybrid_weight 2,1;
mat2_fractal_coloring_aux_color_scale1 1,5;
mat2_fractal_coloring_aux_color_weight -0,5;
mat2_fractal_coloring_cos_add -0,5;
mat2_fractal_coloring_cos_period 0,6;
mat2_fractal_coloring_cos_start_value 1;
mat2_fractal_coloring_extra_color_options_false true;
mat2_fractal_coloring_global_palette_false true;
mat2_fractal_coloring_i_start_value 1;
mat2_fractal_coloring_ic_rad_enabled_false true;
mat2_fractal_coloring_ic_rad_weight -2,2;
mat2_fractal_coloring_ic_xyz_enabled_false true;
mat2_fractal_coloring_init_cond_enabled_false true;
mat2_fractal_coloring_iter_scale 1;
mat2_fractal_coloring_iter_scale_enabled_false true;
mat2_fractal_coloring_line_direction 1,271454391253507 19,00602579008035 0 0;
mat2_fractal_coloring_orbit_trap_scale1 1,3;
mat2_fractal_coloring_orbit_trap_true false;
mat2_fractal_coloring_rad_div_de_enabled_false true;
mat2_fractal_coloring_rad_div_de_scale1 1,35;
mat2_fractal_coloring_rad_enabled_false true;
mat2_fractal_coloring_rad_weight 0,8;
mat2_fractal_coloring_round_enabled_false true;
mat2_fractal_coloring_sphere_radius 1000;
mat2_fractal_coloring_xyz_div_1e13_false true;
mat2_fractal_coloring_xyz_iter_scale 0,8;
mat2_fractal_coloring_xyz_x_sqrd_enabled_false true;
mat2_fractal_coloring_xyz_y_sqrd_enabled_false true;
mat2_fractal_coloring_xyz_z_sqrd_enabled_false true;
mat2_fractal_coloring_xyzC_111 -0,2 2 1;
mat2_is_defined true;
mat2_specular 1,25;
mat2_surface_color_palette 141703 92273b 8e0e1d ee5b29 aea165 ffffe0 878c00 9a7cec 35467d 67d7b0;
mat2_texture_fractalize true;
mat2_transparency_index_of_refraction 1,33;
MC_soft_shadows_enable true;
target -0,8269298944198243 0,5745849132153916 0,3601241844136218;
textured_background true;
textured_background_map_type 2;
view_distance_max 90,85898698068763;
volumetric_fog_colour_1_distance 0,119178849635509;
volumetric_fog_colour_2_distance 0,2383576992710179;
volumetric_fog_density 0,125;
volumetric_fog_distance_factor 0,2383576992710179;
volumetric_light_DE_Factor 0,5;
[fractal_1]
mandelbox_scale 1,16;
transf_addition_constant_111 0,7 0,7 1;
transf_minimum_radius_05 0,025;
transf_rotation -6 -2,2 -9,5;
transf_scale_1 1,1;